Tin Can Escape Plan
It was just a normal day on the mothership... Until it exploded.
After surviving in your escape pod, you find that it took more than a couple hits in the explosion, leaving it malfunctioning and losing power. What's worse? You're heading straight into a field of debris from the wreckage.
Luckily, your radars pick up a ship's signal 10,000M away. Can you reach it and get saved?
Dodge and weave through a debris field in the depths of space with 3 different escape pods, whilst managing your power and damage levels.
FEATURES:
-Randomised debris fields so each run is different!
-A hand-crafted, 16 bit pixel art style with animations.
-Chiptune music tracks and sound effects for each part of the game.
-Fun controls that are easy to learn but hard to master.
-3 unique escape pods to pilot: The Rounder, a versatile craft with balanced stats; The Bulwark, a heavily armoured ship that's hard to manoeuvre; The Diamond, a fast, lightly armoured pod.
| Updated | 9 hours ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | ITheServer |
| Genre | Action |
| Made with | Unity |
| Tags | 16-bit, Bullet Hell, Pixel Art, Space |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Accessibility | Color-blind friendly, High-contrast, Interactive tutorial |







Comments
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Works great now, glad to play with the Bulwark (And won with it).
Great work!
Thanks for coming back and trying the fixed version! I’m thinking of making a post jam version with more content so look out for that!
Very fun short game, but there seems to be a bug with selecting ships: I had selected the diamond ship, then decided on the Bulwark, but when pressing confirm on it, it did not change to that ship when starting the run, it stayed on Diamond.
Thanks for pointing that out! That will be fixed soon.
The bug should be fixed now! :)